Here is a rendered build of the base textures that I am going to use for the larger majority of my maze. The theme as you know is a deserted hospital that has been over grown and dilapidated. I have other small textures I will be using such as blood streaks and moss. I also have a double door that I can use a a double wall to change up what images you see during the maze.
Here are the images flat:
I like it, I think it looks different from other mazes and it came out really good in maya
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